Town: Vùsqíhw Se

Vùsqíhw Se

Vùsqíhw Se
Example Tauric architecture.
StateTauranian United Provinces
ProvenceStstèsùp Provence
Sub ProvenceBùquglà County
RegionRijliqtprajuta Heathland
Founded1141
Community LeaderMayor Chůh Y̼ùco
Area5 km2 (2 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation3554 m (11660 ft)
Average Yearly Precipitation160 cm/y (62 in/y)
Population1323
Population Density264 people per km2 (661 people per mi2)
Town AuraAbjuration
Naming
Native nameVùsqíhw Se
Pronunciation/vʊs/ /qɪ̞w/
Direct Translation[baby; infant] [short; low]
Translation[Not Yet Translated]

Vùsqíhw Se (/vʊs/ /qɪ̞w/ [baby; infant] [short; low]) is a temperate Town located in Bùquglà County, Ststèsùp Provence, within the Tauranian United Provinces.

The name Vùsqíhw Se is derived from the Tauric language, as Vùsqíhw Se was founded by Nrelel Bresèbrê Pritchards, who was culturaly Tauric.

Climate

Vùsqíhw Se has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 24°C (75°F). Vùsqíhw Se receives an average of 160 cm/y (62 in/y) of precipitation, most of which comes in the form of rain during the fall. Vùsqíhw Se covers an area of nearly 5 km2 (2 mi2), and an average elevation of 3554 m (11660 ft) above sea level.

Overview

Vùsqíhw Se was founded durring the early 12th century in spring of the year 1141, by Nrelel Bresèbrê Pritchards. The establishment of Vùsqíhw Se suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.

Vùsqíhw Se was built using the conventions of Tauric durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Vùsqíhw Se is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Vùsqíhw Se is buildings are arranged arround a network of broad worn bedrock streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The town is the proud owner of a thick set of fortified walls fashioned from querried stone blocks. While not up to snuff for a fort or castle wall, the town's walls are naturaly much larger than those of forts or castles. Therefore, the construction such a wall is most expencive. Vùsqíhw Se's buget focused wall would serve its community well in battle in spite of looking unimpressive compared to castles and fortresses. Unfortuantly, these top tier civilian fortifications are in extreem disrepair, so much so that one cannot tell if they are decaying from a lack of mantance or damage incured.

A look around Vùsqíhw Se seems to be home to a quite vibrant and boisterous community. Everywhere one looks they can see people going out their daily business with a smile and a spring in their step. Children play loudly in the streets, causing untold havoc as youth are want and allowed to do.

Civic Infrastructure

Vùsqíhw Se has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Vùsqíhw Se. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Vùsqíhw Se's parks.

Vùsqíhw Se has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Vùsqíhw Se.

Vùsqíhw Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Vùsqíhw Se has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Vùsqíhw Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Vùsqíhw Se's public wards, blessings, and other arcane systems.

Vùsqíhw Se possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Vùsqíhw Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Vùsqíhw Se's natural decorations nor waterways.

Vùsqíhw Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Vùsqíhw Se has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Vùsqíhw Se's bank was built using a different architectural style from the rest of the town. The style used is characterized by towering round arches, massive stone and brickwork, small windows, thick walls, and a propensity for housing art and sculpture depicting mythological scenes. The building's general shape would be a clever and ascetic combination of geometric shapes, which would be blended together by joining elements. The style's decorative features were largely internal rather than external and incorporated semicircular arches for windows, doors, and arcades; barrel or groin vaults to support the roof of the nave; massive piers and walls, with few windows, to contain the outward thrust of the vaults; side aisles with galleries above them..

In Vùsqíhw Se tiny harmless tornadoes plague the town.

The Skinwraith near Vùsqíhw Se are known to be more aggressive than normal.

Vùsqíhw Se's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves sex to channel Mysticism energies of tier 3 via oath swearing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5305 m2
    • Cattle and Similar Creatures: 330
    • Poultry: 3969
    • Swine: 264
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 132

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 6
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 3
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 3
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 8
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 4
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 6
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 2
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 4
  • Engineers: 1
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 12
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 8
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 4
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

411 of Vùsqíhw Se's population work within a Foundational Occupation.

860 of Vùsqíhw Se's population do not work in a formal occupation, but do contribute to the local economy. 52 (4%) are noncontributers.

Points of Interest

Vùsqíhw Se produces something unique, a good or service that cannot be had anywhere else in the kingdom. This may be due to some unique resource found only there, or some carefully-guarded craft, or it may be a special service that can only be provided by the locals, who are somehow unique in their forms or abilities.

Vùsqíhw Se makes use of canals for some of its streets. Locals often fish in the canals.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Vùsqíhw Se was attacked by savage tribes living nearby Vùsqíhw Se. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Vùsqíhw Se lost 192 people, 322 livestock, and 76 buildings. The conflict ended after roughly 130, when members of Vùsqíhw Se's militia enacted an operation to locate a particular fortification. The operation was complicated by the officer in charge of Vùsqíhw Se's forces was incompetent, and issue many foolish and-or unprofessional orders. The conflict ended with needing to break through the enemy's lines, which ended in defeat for Vùsqíhw Se's forces. The war is remembered in legend by Vùsqíhw Se's bards, historians, and legend keepers.

History